Batchable Synplant 2?

Aaron Brown37 views3 posts
  • Aaron Brown

    Hi,

    Love synplant 2 for taking sfx and creating textures.

    One thing I need from it is a batchable process. A method to do a set of actions and perform it on a set batch of files while outputting the results.

    Has this been planned or is this achievable with scripts?

    It would be amazing to just record a set of movements and actions, choose sfx assets, hit generate and get the results of each morphed take. I'd rather curate after and find myself doing similar clicks and actions.

    Since the results are sort of random anyway using a batch would be fast to generate a ton of variations then go afterwards and cull the useless variations.

    Even better would be if it output some sort of settings to be recalled so when one is awesome it can be repeated.

  • Matisse Verheyden

    +1 on this, it would be a wonderful feature to add!

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